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INTERFACE DIRECTION REVISED
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| INTERFACE DIRECTION REVISED |
| 10.05.03 (5:35 pm) [edit] |
"...more and more people start to think of themselves in computer terms. this includes not only the use of the computer as a model for the human mind but for one's life as well (one 'programs' ones life for example)." (Escobar, pg. 64, CCR - citing Shelley Turkle)
Think this quote highlights how computers not only employ metaphors from the physical world (like desk-top and mouse) but how our embodied lives become understood in terms of computers. Deborah Lupton agrees...
"the relationship is symbiotic: users invest a certain aspects of themselves and their cultures when 'making sense' of their computers, and their use of computers may be viewed as contributing to individuals' images and experiences of their selves and their bodies." (pg. 478, CCR).
Lupton later goes on to comment... "A central utopian discourse around computer technology is the potential offered by computers for humans to escape the body." (pg. 479, CCR)
So while using the computer - the tool of escape from the physical - we simultaneously rely on physical metaphors to make sense of the 'haven' we escape to. And on the other-hand, upon leaving the 'haven' we take with us technological metaphors and use them to understand the physical. Perhaps the promise of a disembodied experience is so enticing that when without a computer we feel the need to appropriate certain technological discourse's - as a type of comfort.
Confused...? whatever the reasons we appropriate metaphors, the exchange between both spaces signals the interactive, two-way flow of the HCI (human-computer-interface ).
(alice)
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